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Digital illustration for beginners: where to start

How to start digital illustration: raster or vector, tablet or iPad, free apps, references, your own style and a first series. Five steps to get started.

  • What to pick first: raster or vector, a tablet or an iPad
  • How to draw from references without copying
  • How to build a first illustration series and get feedback on it
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Your first illustration series: 5 steps

  1. 1

    Step 1

    Raster or vector: pick the technique for the job

  2. 2

    Step 2

    Equipment and software without overspending

  3. 3

    Step 3

    Set up the canvas and your line

  4. 4

    Step 4

    References, form and color

  5. 5

    Step 5

    Style and a first series

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This guide is for you if you

  • Want to draw digitally

    You've drawn on paper or never drawn at all, and want to know which equipment and app to start with.

  • Are a designer short on illustrations

    You make websites, banners or social posts and want to draw your own images instead of using stock.

  • Draw, but without a system

    You have a few pieces, but no style, no series and no idea what to show in a portfolio.

In short

  • Digital illustration is either raster (an image made of pixels, like painting) or vector (shapes and curves that scale without losing quality). Start with whichever is closer to the work you want to do.
  • You don't need expensive gear: a regular computer with a drawing tablet, or an iPad with a stylus, is enough to start.
  • There are completely free apps: Krita for raster painting and Inkscape for vector. Both run on Windows, macOS and Linux.
  • You don't invent a style in the first week: it grows out of constraints you choose on purpose, such as palette, line type and level of detail.
  • The best first goal isn't a masterpiece but a series of 3–5 illustrations in one style on one theme.

Your first illustration series: 5 steps

  1. 1

    Step 1

    Raster or vector: pick the technique for the job

    Before installing anything, decide what you want to draw. A raster illustration is made of pixels: it gives you textures, soft transitions and a paint or pencil feel. Its limit is size: enlarge it beyond the canvas size and it turns blurry. A vector illustration is made of shapes and curves: it scales from an icon to a billboard without losing quality, and its colors are easy to change. It suits flat illustrations for websites, interfaces and branding.

    • raster: book and editorial illustration, concept art, painted textures, covers;
    • vector: illustrations for websites and apps, icons, infographics, stickers, merch;
    • if you guess wrong, that's fine: the basics (form, light, color, composition) are the same for both.

    💡 Open 10 illustrations you like and note for each one: raster or vector? Most of the answers will tell you where to start.

  2. 2

    Step 2

    Equipment and software without overspending

    Raster drawing with a mouse is awkward: you need a device that senses pressure. The two most common options are a drawing tablet connected to a computer (you draw on the tablet and look at the monitor) or a tablet with a stylus where you draw right on the screen. The first is usually cheaper; the second is quicker to get used to. For vector work a mouse is fine at first: you build curves with points, not strokes. Start with free software:

    • Krita: a free, open source painting program licensed under GNU GPL v3. It has versions for Windows, macOS and Linux plus Android builds; the developers list 4 GB of RAM as the minimum;
    • Inkscape: a free, open source vector editor for Windows, macOS and Linux;
    • if you already have an iPad, see our Procreate guide; for Adobe's vector app, see the Illustrator guide.

    💡 Don't buy gear to grow into until you're sure you enjoy the process itself: draw with what you already have first.

    Drawing is easier with feedback

    In the community you can ask about technique, software or style and share your first illustrations for a review. Come in, it's free.

    Share your illustration

    Free. 1,504 designers are already in the community.

  3. 3

    Step 3

    Set up the canvas and your line

    Make the canvas generous: it's better to shrink a finished piece than to stretch a small one. Split the work into layers: sketch, clean line, flat color, shadows and highlights, each separately. That way you can redo any stage without touching the others. If your line wobbles, turn on stroke smoothing: in Krita it's the Stabilizer mode of the Freehand Brush tool; the line trails the cursor slightly but comes out steadier. For step-by-step canvas, layer and brush setup in a specific app, see the Krita and Procreate guides; here we cover only the principles that apply in any app.

    • name layers right away: “sketch”, “lines”, “color”, “shadows”; you'll thank yourself a week later;
    • sketch in a light color on its own layer and lower its opacity before the clean line;
    • flip the canvas horizontally: mistakes in proportion and tilt become obvious at once.
  4. 4

    Step 4

    References, form and color

    Professional illustrators draw from references all the time: photos, objects, their own sketches. That isn't cheating; it's how you understand how something works. The difference between learning and copying is simple: you gather several sources and draw your own thing rather than retracing one person's work. This order saves most first illustrations:

    • silhouette: fill the object with one color; if it's recognizable without details, the shape works;
    • big color areas before small details; limit the palette to 3–5 colors (see the color palette guide);
    • one light source: shadows and highlights on one side make the drawing feel solid;
    • details last, and only where you want the viewer to look.

    💡 Redrawing other people's illustrations is fine for practice, but don't publish those studies as your own work: credit the original artist or keep them in your sketchbook.

    Not sure where to start? Share your first sketch with the community →
  5. 5

    Step 5

    Style and a first series

    A style is a set of constraints repeated from piece to piece. Write down your rules, for example: “only 4 colors, a thick even line, no gradients, characters built from round shapes”. Then draw a series of 3–5 illustrations on one theme following them: “morning in the city”, “things on my desk”, “professions”. A series shows you can hold a style rather than getting lucky once.

    • start with one object, then a character, then a scene with a background;
    • keep the in-between stages (sketch, line, color): the process is worth showing too;
    • export a PNG or JPG copy for posting and keep the layered working file separately.

    💡 Share the series in the community and ask for feedback on something specific: does the style hold, does the silhouette read, where does the eye go.

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Questions and answers

Didn't find your answer? Ask it in the community.

Can I start digital illustration for free?

Yes. Krita (raster painting) and Inkscape (vector graphics) are free, open source apps for Windows, macOS and Linux. For raster drawing you'll want a pressure-sensitive device such as a drawing tablet; for vector work a mouse is enough at first.

Which is better for a beginner: a drawing tablet or an iPad?

A drawing tablet connects to a computer: you draw on it and look at the monitor. It takes some getting used to, but it's usually the cheaper option. With an iPad and a stylus you draw right on the screen, but Procreate runs only on iPad. If you already have a computer, a drawing tablet is the easiest way to try.

Do I need to draw on paper before doing digital illustration?

The basics (form, proportion, light) are the same on paper and on screen, and you can train them anywhere. But you don't have to wait until you've learned on paper: digital is even more forgiving, because you can undo a mistake. There's a separate [drawing guide](/en/guides/drawing-for-designers) about sketching for designers.

How do I find my illustration style?

Don't look for it in your head; build it from practice. Pick a few deliberate constraints (palette, line type, level of detail), draw a series under them and see what you want to repeat. A style emerges from many pieces, not from the first one. Write your rules down, for example “only 4 colors, a thick even line, no gradients”, and check whether they hold across a series of 3–5 illustrations.

Is the Spaceberry community paid?

No. Spaceberry Community is a free Telegram community supported by Spaceberry Foundation, a non-profit organization. All you need to join is a Telegram account. Inside are 1,504 designers who discuss each other's work, plus regular design games: the same brief for everyone, a deadline and a community vote. Conversations are in Ukrainian.